Use WASD to move through the infinite forest. Follow the path or not, it's your choice..
for(_='c[c.~%)";~`](__0,0,w,h^2`fc^\\or(ZMath.YYfloZX3.14W(W*Vif(U%36T=0;Rr()QinP-over"O]=NYcosL1E4*L(SK700JJ/(J+l)HM-f)G180*F);D(D/20)85)/3+Yabs(~gCNc.s30*X,M=(f-33(I=(g-28(35+5*Q)*!!d[~l_k+(I-g+J~ta_w,h)YsP;document.onkey=b=>d[b.whichN!Vi/3+Q/5+C)6*Q-3,y-=51+9*QD+=9*(87]-83])*Y (e/FW).7>)I-3E3*VM/4E3)))cale(H,H)l=*(G+L*)-J~ta_L*(G-*),4"destPationO~fyNc[SN"hsl("+f00+",74%,fZE P c)c[E[0]+[E[6]]NE;w=a.width;h=a.height;e=f=g=SRd=[];r=b=>K)-XK++)D~ldN6down0up1;setInterval(()=>{~ce^De+=68]-65];e=(eT0+36T0;g cos;f sP;fZER25200>=E;E++)U?E/18E%F3:E%140*30E/14),!(263>(FYatan2,G/W+222+e)T)US=(I+M)*(I+M+1)+M,99>,ave(),,,,,46%)",~fc_-25,-7,50,15),~re]else UQ<LVIE4))0&&200<{;ave&&I>g-J||!()&&M>f?:"sourceO;;;5Dk=yR"+YmP(50,Yround((l+70/6+13)+"`ba]~m_k,yD=troke~ba]C=3*rfZi=6;i--;),y+LDc.fill~re_)};5\\+12D4\\)},16)';G=/[^ -CEIMS[\]a-}]/.exec(_);)with(_.split(G))_=join(shift());eval(_)
Zm9yKF89J2NbYy5+JSkiO35gXShfXzAsMCx3LGheMmBmY15cXG9yKFpNYXRoLllZZmxvWlgzLjE0VyhXKlZpZihVJTM2VD0wO1JyKClRaW5QLW92ZXIiT109Tlljb3NMMUU0KkwoU0s3MDBKSi8oSitsKUhNLWYpRzE4MCpGKTtEKEQfLzIeMCkdODUpLzMdKxxZYWJzKBt+Z0NOGmMucxkzMCpYGCxNPRgoZi0zMxwXKEk9GChnLTI4HBYoMzUrNSpRKSoVISFkWxR+bF9rKxMoSS1nK0oSfnRhX3ceLGgeKRFZc1AQO2RvY3VtZW50Lm9ua2V5Dz1iPT5kW2Iud2hpY2hOIQ5WaS8zK1EvNStDKQw2KlEtMyx5LT01MSs5KlFECys9OSooFDg3XS0UODNdKSpZCShlL0ZXKQguNz4bEAgpBxtJLTNFMyoQVk0vNEUzKSkpBhljYWxlKEgsSCkFbD0QCCooRytMCCoSKS1KBH50YV9MCCooRy0QCCoSKSw0AyJkZXN0UGF0aW9uTwJ+ZnlOY1sZU04iaHNsKCIrZh4wMCsiLDc0JSwBZlpFIFAgYyljW0VbMF0rW0VbNl1dTkU7dz1hLndpZHRoO2g9YS5oZWlnaHQ7ZT1mPWc9U1JkPVtdO3I9Yj0+SyktWEsrKylEfmxkTjYPZG93bg4wD3VwDjE7c2V0SW50ZXJ2YWwoKCk9Pnt+Y2VeRGUrPRQ2OF0tFDY1XTtlPShlVDArMzYdVDA7Zwljb3MIO2YJc1AIO2ZaRVIyNTIwMD49RTtFKyspVQc/FhhFLzE4HRdFJUYzHToWRSUxNDAqMzAXGEUvMTQdKSwhKDI2Mz4oRllhdGFuMhIsRy9XKzIyMitlKVQdKVVTPShJK00pKihJK00rMSkeK00sOTk+BgQsGWF2ZSgpLBoCLBEsBSwDHSwBNDYlKSIsfmZjXy0yNSwtNyw1MCwxNSksfnJlXR9lbHNlIFVRPBtMVkkeRTQpKR4wJiYyMDA8BnsEOxlhdmUfGgcmJkk+Zy1KfHwhKAcpJiZNPmY/Ajoic291cmNlTzsROwU7AzVEaz15UgEiK1ltUCg1MCxZcm91bmQoKGwrNzAdLzYdKzEzKSsiYGJhXR9+bV9rLHlEEwsTPQsZdHJva2UffmJhXR9DPTMqch9mWmk9NjtpLS07KRMVEAwseSsVTAxEYy5maWxsH35yZV8pfRoCOwE1XFweKzEyRAE0XFwpfSwxNiknO0c9L1teIC1DRUlNU1tcXWEtfV0vLmV4ZWMoXyk7KXdpdGgoXy5zcGxpdChHKSlfPWpvaW4oc2hpZnQoKSk7ZXZhbChfKQ==
w = a.width; // canvas width
h = a.height; // canvas height
R = X = Z = S = 0; // playerRotation, playerX, playerZ, seed
K = []; // keypress array
r = e => Math.cos(S) * 10000 - Math.floor(Math.cos(S++) * 10000); // seeded RNG
c.lineWidth = 6;
document.onkeydown = e => K[e.which] = !0;
document.onkeyup = e => K[e.which] = !1;
setInterval(() => { // tick
c.clearRect(0, 0, w, h);
R += !!K[68] - !!K[65]; // rotate player
R = ((R%360)+360)%360;
Z += (!!K[87] - ! !K[83]) * 9 * Math.cos(R / 180 * 3.14); // move player
X += (!!K[87] - !!K[83]) * 9 * Math.sin(R / 180 * 3.14);
for(D=0;D<=25200;D++) {
if(Math.abs(Math.sin(R / 180 * 3.14)) < .7) {
I = Math.floor((Z-2885)/30)*30 + Math.floor(D/180)*30;
J = Math.floor((X-3385)/30)*30 + D%180*30;
}
else {
I = Math.floor((Z-2885)/30)*30 + D%140*30;
J = Math.floor((X-3385)/30)*30 + Math.floor(D/140)*30;
}
if((Math.atan2(I-Z+700, J-X) * 180 / 3.14 + 222 + R)%360 < 263) continue;
S = (I+J)*(I+J+1)/2+J; // set seed for current coordinate
if(Math.abs(I - Math.sin(J*3.14/4000)*3000) < 99) { // path
z = Math.sin(R / 180 * 3.14) * (J - X) + Math.cos(R / 180 * 3.14) * (I-Z+700) - 700; // Z axis of object
c.save();
c.globalCompositeOperation='destination-over';
c.translate(w/2, h/2);
c.scale(700 / (700 + z), 700 / (700 + z));
c.translate(Math.cos(R / 180 * 3.14) * (J - X) - Math.sin(R / 180 * 3.14) * (I-Z+700), 40);
c.fillStyle=c.strokeStyle=`hsl(${X / 200},74%,46%)`;
c.fillRect(-25, -7, 50, 15); // draw squares that form the path
c.restore()
}
else if(r()<Math.abs(Math.cos(I*3.14/20000)) / 20 && Math.abs(I - Math.sin(J*3.14/4000)*3000) > 200) { // trees
z = Math.sin(R / 180 * 3.14) * (J - X) + Math.cos(R / 180 * 3.14) * (I-Z+700) - 700; // Z axis of object
c.save();
if((Math.abs(Math.sin(R / 180 * 3.14)) < .7) && (I > Z-700) || !(Math.abs(Math.sin(R / 180 * 3.14)) < .7) && (J > X)) c.globalCompositeOperation='destination-over';
else c.globalCompositeOperation='source-over';
c.translate(w/2, h/2);
c.scale(700 / (700 + z), 700 / (700 + z));
c.translate(Math.cos(R / 180 * 3.14) * (J - X) - Math.sin(R / 180 * 3.14) * (I-Z+700), 45);
x = y = 0;
c.fillStyle=c.strokeStyle=`hsl(${X / 200},74%,${Math.min(50, Math.round((z+700) / 60) + 13)}%)`;
c.beginPath();
c.moveTo(x, y)
c.lineTo(x+r()*6-3, y-=51+r()*9);
c.lineTo(x+=r()*6-3, y-=51+r()*9);
c.stroke();
c.beginPath();
C = r() * 3;
for(i=6;i--;)
c.lineTo(x + (35 + 5 * r()) * Math.sin(i * 3.14 / 3 + r() / 5 + C), y + (35 + 5 * r()) * Math.cos(i * 3.14 / 3 + r() / 5 + C));
c.fill();
c.restore()
}
}
c.globalCompositeOperation='destination-over';
c.fillStyle=c.strokeStyle=`hsl(${X / 200},74%,52%)`;
c.fillRect(0, 0, w, h/2+12);
c.fillStyle=c.strokeStyle=`hsl(${X / 200},74%,42%)`;
c.fillRect(0, 0, w, h)
}, 16)