var WIDTH=640,HEIGHT=400,context,zzdir=-1,canvas=document.getElementById("c");canvas.width=WIDTH;canvas.height=HEIGHT;context=canvas.getContext("2d");function draw(a,b,c,d,e){context.strokeStyle="rgb("+b+","+c+","+d+")";context.beginPath();y=(HEIGHT/2-e)*Math.sin(Math.PI*2*(a/WIDTH))+HEIGHT/2;context.moveTo(0,y);for(var f=0;f<WIDTH;f+=10){y=(HEIGHT/2-e)*Math.sin(Math.PI*2*((f+a)/WIDTH))+HEIGHT/2;context.lineTo(f,y);context.moveTo(f,y)}context.stroke();context.closePath();a--;e+=zzdir;if(a<=0)a=WIDTH;if(e<=0)zzdir=1;if(e>=HEIGHT)zzdir=-1;b+=Math.round(Math.sin(a)*20)-10;c+=Math.round(Math.cos(a)*20)-10;d+=Math.round(Math.tan(a)*20)-10;if(b>255||b<0)b=Math.round(Math.random()*255);if(c<0||c>255)c=Math.round(Math.random()*255);if(d<0||d>255)d=Math.round(Math.random()*255);call="draw("+a+","+b+","+c+","+d+","+e+")";setTimeout(call,0)}draw(WIDTH,Math.round(Math.random()*255),Math.round(Math.random()*255),Math.round(Math.random()*255),HEIGHT);
var WIDTH = 640;
var HEIGHT = 400;
var context;
var zzdir = -1;
var canvas = document.getElementById("c");
canvas.width = WIDTH;
canvas.height = HEIGHT;
context = canvas.getContext("2d");
function draw(z, red, green, blue, zz) {
context.strokeStyle = "rgb(" + red + "," + green + "," + blue + ")";
context.beginPath();
y = ((HEIGHT/2-zz) * Math.sin((Math.PI*2)*(z/WIDTH))) + HEIGHT/2;
context.moveTo(0, y);
for(var x = 0; x < WIDTH; x+=10) {
y = (HEIGHT/2-zz) * Math.sin((Math.PI*2)*((x+z)/WIDTH)) + HEIGHT/2;
context.lineTo(x,y);
context.moveTo(x,y);
}
context.stroke();
context.closePath();
z--;
zz += zzdir;
if(z <= 0) {
z = WIDTH;
}
if(zz <= 0) {
zzdir = 1;
}
if(zz >= HEIGHT) {
zzdir = -1;
}
red+=Math.round(Math.sin(z)*20)-10;
green+=Math.round(Math.cos(z)*20)-10;
blue+=Math.round(Math.tan(z)*20)-10;
if(red > 255 || red < 0) {
red = Math.round(Math.random()*255);
}
if(green < 0 || green > 255) {
green = Math.round(Math.random()*255);
}
if(blue < 0 || blue > 255) {
blue = Math.round(Math.random()*255);
}
call = "draw(" + z + "," + red + "," + green + "," + blue + "," + zz + ")";
setTimeout(call, 0);
}
draw(WIDTH, Math.round(Math.random()*255), Math.round(Math.random()*255), Math.round(Math.random()*255), HEIGHT);